Spaces you move through instead of pages you scroll.
A set of Unity-built environments and interactive pieces, including a 29-minute spherical album experience and a 3D exhibit distributed as a WebGL build. These began as an extension of the music, somewhere to put a world that a track implies, and became a working knowledge of real-time rendering, asset pipelines, and shipping interactive work to an audience.
7 projects2 organizations
Tools & methods
UnityWebGLC#360° videoReal-time renderingAsset pipelinesEnvironment designInteractive mediaDesktop distribution
44OS2026MASK: Unity WebGL game distributionThe platform's first game: a 3D interactive experience built in Unity, distributed as a WebGL build that opens in a focused desktop window and can be added to any member's library at no cost.ØLSTEN2010–2026Space OceanA Unity environment built around a track of the same name from KΛREN: an obelisk field standing in still water under a low horizon.ØLSTEN2010–2026Gold OceanA Unity environment exploring the same oceanic world in a different palette and light.ØLSTEN2010–2026Alien StormA Unity interactive environment from the independent experiments archive.ØLSTEN2010–2026EgyptA Unity environment built as part of the ongoing interactive-experiments practice.ØLSTEN2010–2026WantA Unity interactive piece sharing its name with a track in the catalog.ØLSTEN2022ELENΛ: spherical album experienceA 29-minute spherical video experience turning the ELENΛ album into a world you look around inside, premiered a day after the album and showing over 22,000 views.